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		<title>Comments for page &quot;Introduce Yourself&quot;</title>
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-612425</guid>
				<title>Re: Gifford, Gary K</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-612425</link>
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				<pubDate>Tue, 20 Oct 2009 00:57:14 +0000</pubDate>
				<wikidot:authorName>Grendel</wikidot:authorName>				<wikidot:authorUserId>391669</wikidot:authorUserId>				<content:encoded>
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						 <p>Hi. My name's Wesley Parish, and like a lot of you I'm an SF addict; I'm currently doing a programming course to get up to date on one of the current popular languages, Java. I live in New Zealand.</p> <p>I learnt chess at an early age, though I haven't done a lot of playing over the years; I've invented one (or perhaps more) chess variants, though on a planet orbiting Alpha Centauri that can quite safely be predicted not to have any influence from the Earth game: it's got a few twists - you have a citadel aka City, you have a Massif in the middle, and you have a set of free actors who are nominally on your side, in a "valley" running up both sides of the board: the trick is to suborn the opposition's free actors by placing one of your Lords (bishop plus Castle) within the free actors' "valley" on the opponent's side of the board, thus giving you a free pass to attack within the opponent's City and bypass the Massif, which is otherwise the key to success. I suspect I got a lot from my exposure to one of the Chinese versions of Chess, which I learnt to play in my late twenties.</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-514767</guid>
				<title>Re: Preset for Shuuro</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-514767</link>
				<description></description>
				<pubDate>Mon, 22 Jun 2009 00:08:16 +0000</pubDate>
				<wikidot:authorName>j_carrillo_vii</wikidot:authorName>				<wikidot:authorUserId>107751</wikidot:authorUserId>				<content:encoded>
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						 <p>Sure Joe.</p> <p>You can use and do with the preset or customize it however you want.</p> <p>I'm into random variants, so when I saw Alberto's issue, I took it as a challenge.</p> <p>I have to admit I like the concept of the random pillars. I may use it as an option in some of my random variants. It's quite neat!</p> <p>Cheers,<br /> Jose</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-514620</guid>
				<title>Re: Preset for Shuuro</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-514620</link>
				<description></description>
				<pubDate>Sun, 21 Jun 2009 20:50:30 +0000</pubDate>
				<wikidot:authorName>Joe Joyce</wikidot:authorName>				<wikidot:authorUserId>15146</wikidot:authorUserId>				<content:encoded>
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						 <p>Hi, Jose:</p> <p>Thank you, both for Alberto and me! I know he will like this; would you mind if I grab this preset and put it in the Preset Primer? Or, you could add it, with a bit of explanation. I am very non-technical these days, and appreciate every bit of info I can get. This is definitely worth saving and adding to the primer.</p> <p>Thanks again,</p> <p>Joe</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-514609</guid>
				<title>Re: Alberto Giusti for Shuuro</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-514609</link>
				<description></description>
				<pubDate>Sun, 21 Jun 2009 20:37:47 +0000</pubDate>
				<wikidot:authorName>j_carrillo_vii</wikidot:authorName>				<wikidot:authorUserId>107751</wikidot:authorUserId>				<content:encoded>
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						 <p>Hi Alberto,</p> <p>I created this simple preset that does what you need, randomize 2 Plinths per 6x6 quadrant:<br /> <a href="http://play.chessvariants.org/pbm/play.php?game%3DShuuro%26settings%3DSetup2">http://play.chessvariants.org/pbm/play.php?game%3DShuuro%26settings%3DSetup2</a></p> <p>I selected a red circle to represent the Plinths, and Knights with a little orange line on the bottom to represent Knights standing on Plinths.</p> <p>You can customize the pieces however you want, but this preset will give you just enough to get your variant going.</p> <p>To test it go to the link, and press the Move button. It will clear the pieces from the board and randomly place the plinths.</p> <p>Now you are ready to place your pieces according to your rules.</p> <p>The preset doesn't enforce any rules.</p> <p>Good luck!</p> <p>Jose</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-514551</guid>
				<title>Re: Alberto Giusti for Shuuro</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-514551</link>
				<description></description>
				<pubDate>Sun, 21 Jun 2009 18:41:04 +0000</pubDate>
				<wikidot:authorName>guanxi</wikidot:authorName>				<wikidot:authorUserId>341859</wikidot:authorUserId>				<content:encoded>
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						 <p>Sorry… I don't' know how to create the plinths that are squares where only the knights could go. Thanks</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-514546</guid>
				<title>Alberto Giusti for Shuuro</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-514546</link>
				<description></description>
				<pubDate>Sun, 21 Jun 2009 18:38:58 +0000</pubDate>
				<wikidot:authorName>guanxi</wikidot:authorName>				<wikidot:authorUserId>341859</wikidot:authorUserId>				<content:encoded>
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						 <p>Hi, I'm Alberto from Italy. I'm a chess fan and I'm here because I'm trying to learn GAME Code and programming presets to create a Game Courier version for Shuuro (<a href="http://www.chessvariants.org/index/msdisplay.php?itemid=MSshuuro" >http://www.chessvariants.org/index/msdisplay.php?itemid=MSshuuro</a>). <a href="http://files.boardgamegeek.com/file/download/4n7w6g7qp1/Shuuro_English_Rules.pdf" >Here the rules in English</a>. Now I'm <a href="http://play.chessvariants.org/pbm/play.php?game%3Dprova+shuuro%26settings%3Dprova+shuuro" >at this point</a> but I don't know how to create a random function to generate 2 plinths in each quadrant of 6X6 squares. I've read the Preset Primer (thank you very much Joe) but I've no idea. Could you please suggest me the best solution? Thank you. Alberto</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-264698</guid>
				<title>Re: Larry Gilbert: geek</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-264698</link>
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				<pubDate>Sun, 21 Sep 2008 06:00:55 +0000</pubDate>
				<wikidot:authorName>Joe Joyce</wikidot:authorName>				<wikidot:authorUserId>15146</wikidot:authorUserId>				<content:encoded>
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						 <p>Hi, Larry, and welcome. I've put up a page called Preset Primer, which is a start at making a simple guide to presets. Since my tech skills are so 20th century, I stick to telling people how to make a basic non-rules checking preset. So I'm very happy someone wants to tackle the code end. I look forward to seeing your stuff.<br /> Enjoy!<br /> Joe</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-264640</guid>
				<title>Larry Gilbert: geek</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-264640</link>
				<description></description>
				<pubDate>Sun, 21 Sep 2008 02:10:29 +0000</pubDate>
				<wikidot:authorName>LarryGilbert</wikidot:authorName>				<wikidot:authorUserId>204673</wikidot:authorUserId>				<content:encoded>
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						 <p>Hello all,</p> <p>I've known about the Chess Variants site for years, but only recently got caught up in it again. I've become a fan of Game Courier, and, being a computer geek, I've gotten drawn into learning GAME Code and programming presets. The documentation for the language is a tad difficult for me to wade through, though, so I thought having an alternate reference on a wiki would be something worth trying. Lo and behold, a search-engine search revealed that there is already an unofficial wiki for the Chess Variants site, so here I am!</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-215212</guid>
				<title>Re: &#039;Modern&#039; Chess Variants</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-215212</link>
				<description></description>
				<pubDate>Mon, 07 Jul 2008 00:33:53 +0000</pubDate>
				<wikidot:authorName>ludic</wikidot:authorName>				<wikidot:authorUserId>67649</wikidot:authorUserId>				<content:encoded>
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						 <p>Belated Welcome! It is good to have you here!</p> <p>I like the reverse symmetry idea, it gives random setup variants a natural tension from the start. With each side starting with a strong half and a weak half. And with each side's strong half facing the other side's weak half and vice versa. One must decide to attack or defend. each of these necessarily take away from the other. I f you attack too much your defense suffers, If you defend too much you make no progress to winning!</p> <p>Welcome!</p> <p>-Ludic</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-191062</guid>
				<title>&#039;Modern&#039; Chess Variants</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-191062</link>
				<description></description>
				<pubDate>Thu, 12 Jun 2008 02:45:56 +0000</pubDate>
				<wikidot:authorName>j_carrillo_vii</wikidot:authorName>				<wikidot:authorUserId>107751</wikidot:authorUserId>				<content:encoded>
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						 <p>Hello all!</p> <p>My name is José Carrillo. I'm originally from the island of Puerto Rico, and I currently live in Ontario, Canada.</p> <p>I'm the founder of the Fischer Random Chess eMail Club (FRCEC), and I'm a rookie chess variants designer.</p> <p>I recently discovered the Prime Minister piece (Bishop + Knight) and Modern Chess (I know, I know, who cares about 9x9 variants…[I do!]), and after defining the general 'Modern' principles, have designed several 'Modern' Chess variants including: Modern Random Chess (9x9), Prime Ministers Chess (9x8), Contemporary Random Chess (8x8), Modern Capablanca Random Chess (10x8), and I'm working on a couple others.</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139285</guid>
				<title>Re: Rich Hutnik (IAGO/IAGO World Tour)</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139285</link>
				<description></description>
				<pubDate>Sun, 06 Apr 2008 03:40:22 +0000</pubDate>
				<wikidot:authorName>Rich Hutnik</wikidot:authorName>				<wikidot:authorUserId>106339</wikidot:authorUserId>				<content:encoded>
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						 <p>By the way, if anyone has a better way to word this, let me know:<br /> These are the terms and conditions regarding usage of the IAGO Chess System rules. It is meant to be flexible for people, and seeks to be a useful resource. It is also meant to grow and sustain chess as a game, and coordinate efforts, instead of fragmenting it. To accomplish these ends, these terms and conditions apply. These terms, and this document are NOT meant to excessively restrictive. Reasons for the written communications is to have individuals who use it get in touch with IAGO, in order to build community. This should also be seen as something you can modify, if IAGO is properly credited. PLEASE add any findings to the discussion so that this can be shaped and molded into a better foundation. Lastly, this framework should represent, to a large degree, the “inner plumbing of IAGO” instead of something that is being forced on the world. The object here is to have this as a way to produce consensus, not as a means of restriction, and if this needs to be reworded, please state you wish it were, and how.</p> <p>The terms:<br /> 1. This document may be copied and distributed, at no costs, provided that that the copy of this document informs users where they may get ahold of the latest versions of this document. This document may also be modified, and abridged, provided the same conditions may be met. Portions may be quoted out of fair use, but in those case, a reference to this document, and where the latest version can be found, are sited. In addition, this document is free to be modified in distribution, provided that reference to where to obtain the latest version of this document is provided. Works derived from this work should not be construed as approved or endorsed by IAGO World Tour Enterprises, unless said approval and endorsement is given. Said works are considered distinct documents from this, and may be subject to their own terms and conditions for use. Users creating their own derived work off this document, maintain full legal ownership of their document, in light of the prior conditions.<br /> 2. Others may copy and distribute this document, commercially (for a fee), provided that IAGO World Tour Enterprises, or the document creator, is contacted in writing of this intention. This written permission may take an electronic or physical form). In the case of profits being made from the distribution of this document, the creator would like to know for what use, and have such effort further the cause of abstract strategy gaming. Distributed for a fee includes references to parts or whole of this document in any material that is sold. Reference to this document's existence, where the latest version may be obtained, and a description of its purpose, is excluded from this restriction. In event of whether there are questions about whether such use applies to this condition, contact the document creator for more information. There is no guarantee, explicit or implied, that such written permission and the consideration required to obtain, will be consistent between individuals who wish to distribute this document for a fee.<br /> 3. Said distribution of this work, shall be done in accordance with the laws regions where said distribution exists. IAGO World Tour Enterprises assumes no liability for distribution of this work by individuals not part of IAGO or IAGO World Tour Enterprises, by illegal methods. IAGO World Tour Enterprises also assumes no legal liability for distribution of works derived from this.<br /> 4. This document may be used as the basis of other frameworks, provided that reference to this work is made, individuals are informed of how they can readily obtain to obtain a copy of the latest version of this document. Individuals who use this document as the basis for other frameworks are encouraged to provide feedback on making this framework better.<br /> 5. Feedback on this document is recommended and encourage. Information of the extent of the distribution of this document is likewise encouraged.</p> <p>These terms and conditions are in effect as of April 5, 2008. These may be subject to change, as governed by potential changes in laws, and also the needs relating to the purpose of this document. Please always consult the latest version of these rules, and the terms and conditions, before using them for commercial purposes.</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139283</guid>
				<title>Re: Grayhawke</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139283</link>
				<description></description>
				<pubDate>Sun, 06 Apr 2008 03:29:17 +0000</pubDate>
				<wikidot:authorName>Rich Hutnik</wikidot:authorName>				<wikidot:authorUserId>106339</wikidot:authorUserId>				<content:encoded>
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						 <p>Feel free to sign up on the abstractgamers.org site, and that would start. There is also the news site you can sign up on. There is a Wiki section allowing for editing. I happened to change the terms and conditions of IAGO Chess. I will need to do the same for the IAGO Framework. The object now is, the stuff is free to use and modify, provided that people point to the latest version of the document. Such can also be done for commercial purposes, if the author (myself) or IAGO World Tour Enterprises is contacted in writing. There is assumed no legal liability on the part of the author or IAGO World Tour Enterprises if through said use and distribution break any laws. That is what is being driven at now. The idea here is to facilitate its use and people adding to it. The terms may get modified as the changes are shown to make more sense.</p> <p>I believe there is a news wiki that allows for the signing up for latest new blurbs. Most of these are IAGO World Tour events that get added.</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139247</guid>
				<title>Re: Grayhawke</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139247</link>
				<description></description>
				<pubDate>Sun, 06 Apr 2008 01:29:02 +0000</pubDate>
				<wikidot:authorName>Rich Hutnik</wikidot:authorName>				<wikidot:authorUserId>106339</wikidot:authorUserId>				<content:encoded>
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						 <p>I should also add, I would like to be notified (aka, IAGO) when this happens to be done, so I can be aware of where it is going. Maybe I can reframe this somehow.</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139246</guid>
				<title>Re: Grayhawke</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139246</link>
				<description></description>
				<pubDate>Sun, 06 Apr 2008 01:28:12 +0000</pubDate>
				<wikidot:authorName>Rich Hutnik</wikidot:authorName>				<wikidot:authorUserId>106339</wikidot:authorUserId>				<content:encoded>
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						 <p>Thanks. I will keep that in mind. What I do want people to do is to be able to sell the contents for profits if they choose to do so, redistributing them with equipment they have if they choose to do so, or putting it in a book for profit. I want them somehow to point back to the original work. If they distribute for free, that is one issue.</p> <p>What I don't want to have happen is that by people being involved with IAGO Chess System, the end result was they lose the ability to make money using it. As for the Chess of the Future Project, that I will let others decide on.</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139218</guid>
				<title>Re: Grayhawke</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139218</link>
				<description></description>
				<pubDate>Sat, 05 Apr 2008 23:58:38 +0000</pubDate>
				<wikidot:authorName>Grayhawke</wikidot:authorName>				<wikidot:authorUserId>15152</wikidot:authorUserId>				<content:encoded>
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						 <p>Hi Rich,<br /> I would suggest using the licence that by default covers the work on this wiki</p> <blockquote> <p>the Creative Commons Attribution-Share Alike 2.5 License.</p> </blockquote> <p>Cheers<br /> Graeme</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139184</guid>
				<title>Re: Grayhawke</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139184</link>
				<description></description>
				<pubDate>Sat, 05 Apr 2008 22:14:31 +0000</pubDate>
				<wikidot:authorName>Rich Hutnik</wikidot:authorName>				<wikidot:authorUserId>106339</wikidot:authorUserId>				<content:encoded>
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						 <p>Hello Graeme. Can you help with coming up with a good open-source licensing agreement that will bes serve the variant community on a "Linux" type framework for a version of chess the variant community can contribute to? It should allow for free distribution, but also a chance for people doing commercial variants to integrate it into their work, and be able to make a living. The idea is to make the variant community more financially viable, and also considered more legitimate. I would also then would like this to be part of IAGO/IAGO World Tour, so that variant tournaments be run, player champions be crowned and so on. My idea isn't to make this a glory thing for IAGO, and have it try to force its way on the world, but have the world give serious input into what things should be, so that the fullness of chess (variants onward) would be insured is reflected in what IAGO does.</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139180</guid>
				<title>Rich Hutnik (IAGO/IAGO World Tour)</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139180</link>
				<description></description>
				<pubDate>Sat, 05 Apr 2008 22:10:19 +0000</pubDate>
				<wikidot:authorName>Rich Hutnik</wikidot:authorName>				<wikidot:authorUserId>106339</wikidot:authorUserId>				<content:encoded>
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						 <p>Hello everyone.</p> <p>I am Rich Hutnik. I am involved with IAGO (International Abstract Games Organization) and the IAGO World Tour (think World Poker Tour but with chess, checkers, variants, Go, etc…) and a range of abstract strategy games. The mission is to get abstract strategy games to go through a boom like poker had AS A GENRE, and not just a single game the way chess did in the 1970s. The point is to get it sustainable, and have it grow and be more profitable. In other words, work with a genre rather than a single game, as is normally done.</p> <p>A byproduct of this, is I am working with chess variants, in order to help the community develop some common standards, terminology, and so on, to facilitate holding tournaments and perhaps working towards having perhaps a world chess variant champion, to legitimize variants as being an actually form of chess worthy of respect. To this end, I am proposing a "Chess of Tomorrow" project be started. The end result would be an open-source framework to facilitate the variant community to communicate with each other, be able to get needed equipment, and develop a roadmap for chess to continue to evolve, instead of just being stuck on the fallout of the Mad Queen. I am looking to offer the IAGO Chess System as a starting point here, and would look for people who want to be involved, to get involved. Please look at, test, rip and rebuild this. I also would like to have the best "terms and conditions" form with this document, so that it is free for people to use to make money, but also has people giving back to make sure that the framework grows and matures.</p> <p>Anyhow, that is my take. If anyone is interested in the "Chess of Tomorrow" project speak up. We can end up having heated arguments, disagreements, ideas, compromises, etc… the end result should be a framework for chess to operate in (with some details) that won't dead-end up keep growing, that will tend to all the needs of all people into it, from the purist to the variant people, to people who like to experiment.</p> 
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				<guid>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139175</guid>
				<title>Re: P.S.</title>
				<link>http://chessvariants.wikidot.com/introduce-yourself/comments/show#post-139175</link>
				<description></description>
				<pubDate>Sat, 05 Apr 2008 22:00:27 +0000</pubDate>
				<wikidot:authorName>Rich Hutnik</wikidot:authorName>				<wikidot:authorUserId>106339</wikidot:authorUserId>				<content:encoded>
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						 <p>Hello David, can I add my two cents, based on my experience and asking around?<br /> 1. I personally believe there is room for this, but why not have a framework that is more friendly to the variant community as a whole, that allows them to have a say? FIDE rules are a fine start, but if you say you play variants, you are considered on the level of being a freak.<br /> 2. It would be nice if a nation has its own variants. However, from the IOC standards, which is what chess and so on push for, they want games to have a worldwide appeal. I believe having a game originate from one country, but then spread out worldwide, is more beneficial. At this point, what you want, is what is there, and a game like XiangQi is so nation specific, it has a hard time being adopted outside of China. So, if you want more variants play, I suggest a global promotion of variants. By the way, what should be the standard version of chess for Canada and the United States? Should they be different games?<br /> 3. The regional adoption ends up being that everyone rallies around FIDE chess and that is it. This ends up binding games to an area, when everything is globalizing.<br /> 4. What I suggest there be is a larger framework that would allow people to run with their own local version if they like, but it dialogs with others. On this note, do you want governments to get into the business of regulating variants?<br /> 5. I see here a balkanizing of the chess community as a whole, which may or may not work. I would rather this not be forced on anyone, but if it develops that way, so be it.</p> <p>You may be onto something here, with small communities being involved in testing variants and so on, and local dialects arise that people play. I would support that happening, under the provision that such lend to the global version of chess.</p> <p>If you would like to get involved with the future of chess, please do contact me on the abstractgamers.org site, for IAGO. My hope is enough people can get together and we open-source evolving of chess. I can't say I fully agree with your approach, but in it may be part of the answer.</p> 
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				<pubDate>Tue, 01 Apr 2008 13:01:39 +0000</pubDate>
				<wikidot:authorName>Joe Joyce</wikidot:authorName>				<wikidot:authorUserId>15146</wikidot:authorUserId>				<content:encoded>
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						 <p>Hello, George:<br /> Welcome to the CVwiki. You certainly bring a better resume than most. I suspect we are just beginning to see what this forum can facilitate; it's quite true that if you are looking for variant chess, you will find some wildly variant games here, as well as some more "traditional" sorts. And we seem to be just getting started. A certain amount of order may be appearing amid the chaos. With luck, you've joined at a very interesting time. Enjoy.<br /> Joe</p> 
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				<pubDate>Mon, 31 Mar 2008 21:12:33 +0000</pubDate>
				<wikidot:authorName>George Jelliss</wikidot:authorName>				<wikidot:authorUserId>99679</wikidot:authorUserId>				<content:encoded>
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						 <p>Hallo, I'm the author of the "All The King's Men" page, included in your piececlopedia references, which describes a lot of old variant chess pieces. I've been interested in variant chess since about 1973 and published the magazine Chessics (1976-87). Then in 1990 I started the magazine Variant Chess, which is still going under the editorship of John Beasley. I've not been very active in variants since I moved to Leicester in 1999, but now that I've been elected President of the BCVS I thought I ought to get back to doing something. Your project looks interesting, though I've not yet examined in detail what has been done so far.</p> 
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